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Qoole for Quake
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HANG4.QLE
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Text File
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1997-09-04
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18KB
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519 lines
// QOOLE
// Brushes: 15
// Entities: 12
// Objects: 41
{ // Brush 0
( 25.600002 0.0 0.0 ) ( -134.00943 0.0 473.840515 ) ( 25.600025 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 25.600002 0.0 ) ( 500.0 25.600002 0.0 ) ( 0.0 -134.00943 473.840515 ) metal2_8 0 0 0 1.00 1.00
( -25.600002 0.0 0.0 ) ( -25.600023 500.0 0.0 ) ( 134.00943 0.0 473.840515 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -25.600002 0.0 ) ( 0.0 134.00943 473.840515 ) ( 500.0 -25.599958 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -19.000002 ) ( 500.0 0.0 -19.000023 ) ( 0.0 500.0 -19.000002 ) metal2_8 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 25.600002 0.0 0.0 ) ( -134.00943 0.0 473.840515 ) ( 25.600025 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 25.600002 0.0 ) ( 500.0 25.600002 0.0 ) ( 0.0 -134.00943 473.840515 ) metal2_8 0 0 0 1.00 1.00
( -25.600002 0.0 0.0 ) ( -25.600023 500.0 0.0 ) ( 134.00943 0.0 473.840515 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -25.600002 0.0 ) ( 0.0 134.00943 473.840515 ) ( 500.0 -25.599958 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -19.000002 ) ( 500.0 0.0 -19.000023 ) ( 0.0 500.0 -19.000002 ) metal2_8 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999978 ) ( 0.0 500.0 -2.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 1.999978 ) dung01_2 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) metal2_8 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000198 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) metal2_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000198 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) metal2_8 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) metal2_8 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000198 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) metal2_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000198 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) metal2_8 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) metal2_8 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000198 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) metal2_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000198 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) metal2_8 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) metal2_8 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000198 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -32.000046 0.0 ) metal2_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000198 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -0.999978 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 0.999978 ) metal2_8 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) column1_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999978 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 1.999978 ) column1_2 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) column1_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999978 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 1.999978 ) column1_2 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) column1_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999978 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 1.999978 ) column1_2 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000082 500.0 0.0 ) column1_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -48.000046 0.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999978 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 1.999978 ) column1_2 0 0 0 1.00 1.00
} // Brush 14
{ // Entity 0
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "100"
} // Entity 0
{ // Entity 1
"classname" "light"
"origin" "0 0 0"
"light" "100"
"style" "8"
} // Entity 1
{ // Entity 2
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "100"
} // Entity 2
{ // Entity 3
"classname" "light"
"origin" "0 0 0"
"light" "100"
"style" "7"
} // Entity 3
{ // Entity 4
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "100"
} // Entity 4
{ // Entity 5
"classname" "light"
"origin" "0 0 0"
"light" "100"
"style" "3"
} // Entity 5
{ // Entity 6
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "100"
} // Entity 6
{ // Entity 7
"classname" "light"
"origin" "0 0 0"
"light" "100"
"style" "8"
} // Entity 7
{ // Entity 8
"classname" "light"
"origin" "0 0 0"
"light" "283"
} // Entity 8
{ // Entity 9
"classname" "light"
"origin" "0 0 0"
"light" "283"
} // Entity 9
{ // Entity 10
"classname" "light"
"origin" "0 0 0"
"light" "283"
} // Entity 10
{ // Entity 11
"classname" "light"
"origin" "0 0 0"
"light" "283"
} // Entity 11
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 5, 9, 13, 17, 21, 25, 29
Objects: 33, 37, 38, 39, 40
} // Object 0
{ // Object 1 : Tri Prism (4 sided)
Position: (-0.500019, 0.5, -145.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.75, 0.75, 0.210526)
Brush: 0
} // Object 1
{ // Object 2 : Tri Prism (4 sided)
Position: (-0.500019, 0.5, -153.000244)
Orientation (rad): (0.0, 0.0, -3.141593)
Scale: (0.75, 0.75, 0.210526)
Brush: 1
} // Object 2
{ // Object 3 :
Position: (-0.500021, 1.5, 2.999756)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 4
} // Object 3
{ // Object 4 :
Position: (0.000001, 0.0, 0.0)
Orientation (rad): (1.570797, 1.570796, 1.570797)
Scale: (0.5, 3.458344, 0.5)
Brush: 2
} // Object 4
{ // Object 5 :
Position: (-38.499931, -38.499912, -149.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 6, 7
} // Object 5
{ // Object 6 : Rect Prism (8 sided)
Position: (-30.670879, -30.670834, 0.0)
Orientation (rad): (0.785398, 0.0, 0.0)
Scale: (0.249995, 0.249995, 0.046875)
Brush: 3
} // Object 6
{ // Object 7 :
Position: (-39.156162, 45.696697, -5.000002)
Orientation (rad): (0.785398, 0.0, 0.0)
Scale: (1.000001, 1.000001, 1.0)
Objects: 8
} // Object 7
{ // Object 8 :
Position: (60.0, 0.0, 4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 8
{ // Object 9 :
Position: (-38.500019, 38.5, -149.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 10, 11
} // Object 9
{ // Object 10 : Rect Prism (8 sided)
Position: (-30.670837, 30.670883, 0.0)
Orientation (rad): (2.356194, 0.0, 0.0)
Scale: (0.249995, 0.249995, 0.046875)
Brush: 5
} // Object 10
{ // Object 11 :
Position: (45.696701, 39.156158, -5.000006)
Orientation (rad): (2.356194, 0.0, 0.0)
Scale: (1.000001, 1.000001, 1.0)
Objects: 12
} // Object 11
{ // Object 12 :
Position: (60.0, 0.0, 4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 12
{ // Object 13 :
Position: (38.499981, -38.500004, -149.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 14, 15
} // Object 13
{ // Object 14 : Rect Prism (8 sided)
Position: (30.670837, -30.670879, 0.0)
Orientation (rad): (-0.785398, 0.0, 0.0)
Scale: (0.249995, 0.249995, 0.046875)
Brush: 7
} // Object 14
{ // Object 15 :
Position: (-45.696697, -39.156162, -5.0)
Orientation (rad): (-0.785398, 0.0, 0.0)
Scale: (1.000001, 1.000001, 1.0)
Objects: 16
} // Object 15
{ // Object 16 :
Position: (60.0, 0.0, 4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 8
} // Object 16
{ // Object 17 :
Position: (38.499981, 38.5, -149.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 18, 19
} // Object 17
{ // Object 18 : Rect Prism (8 sided)
Position: (30.670876, 30.670837, 0.0)
Orientation (rad): (-2.356194, 0.0, 0.0)
Scale: (0.249995, 0.249995, 0.046875)
Brush: 9
} // Object 18
{ // Object 19 :
Position: (39.156166, -45.696701, -5.000004)
Orientation (rad): (-2.356194, 0.0, 0.0)
Scale: (1.000001, 1.000001, 1.0)
Objects: 20
} // Object 19
{ // Object 20 :
Position: (60.0, 0.0, 4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 10
} // Object 20
{ // Object 21 :
Position: (68.499985, -68.5, -133.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 22, 23, 24
} // Object 21
{ // Object 22 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 0
} // Object 22
{ // Object 23 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 1
} // Object 23
{ // Object 24 :
Position: (0.0, 0.0, -4.0)
Orientation (rad): (1.570796, -1.570796, -1.570796)
Scale: (0.5, 0.25, 0.5)
Brush: 11
} // Object 24
{ // Object 25 :
Position: (68.499985, 68.5, -133.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 26, 27, 28
} // Object 25
{ // Object 26 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 2
} // Object 26
{ // Object 27 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 3
} // Object 27
{ // Object 28 :
Position: (0.0, 0.0, -4.0)
Orientation (rad): (1.570796, -1.570796, -1.570796)
Scale: (0.5, 0.25, 0.5)
Brush: 12
} // Object 28
{ // Object 29 :
Position: (-69.500015, -68.5, -133.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 30, 31, 32
} // Object 29
{ // Object 30 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 4
} // Object 30
{ // Object 31 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 5
} // Object 31
{ // Object 32 :
Position: (0.0, 0.0, -4.0)
Orientation (rad): (1.570796, -1.570796, -1.570796)
Scale: (0.5, 0.25, 0.5)
Brush: 13
} // Object 32
{ // Object 33 :
Position: (-69.500015, 68.5, -133.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 34, 35, 36
} // Object 33
{ // Object 34 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 6
} // Object 34
{ // Object 35 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 7
} // Object 35
{ // Object 36 :
Position: (0.0, 0.0, -4.0)
Orientation (rad): (1.570796, -1.570796, -1.570796)
Scale: (0.5, 0.25, 0.5)
Brush: 14
} // Object 36
{ // Object 37 :
Position: (52.499981, 1.5, -159.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 8
} // Object 37
{ // Object 38 :
Position: (-0.500019, -52.5, -158.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 9
} // Object 38
{ // Object 39 :
Position: (-54.500019, 1.5, -157.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 10
} // Object 39
{ // Object 40 :
Position: (-0.500019, 55.5, -159.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 11
} // Object 40